Minor Mimicry
(Illusion/Phantasm)

Range:  0
Components:  V, S
Duration:  Special
Casting Time:  1
Area of Effect:  Creature touched
Saving Throw:  Special

This spell allows the wizard to make the creature touched to appear as something else for the duration of the spell. The illusion has visual and minor auditory (such as crackling of fire, mumbling, etc., similar to an improved phantasmal force) components only. The form is chosen by the wizard, and unwilling creatures gain a saving throw. The illusion can be as small as half the size of the creature masked, and as large as something that would fit within 1/4 cubic yard + 1/4 cubic yards per level.
Once the form is taken, it remains almost stationary, with only minor movement possible; for example, a troll illusion could growl and make threatening motions but could not walk and attack, and a fire could dance and crackle but could not spread. For this reason, objects are the forms most often chosen. Movement is not possible for the recipient creature if the spell is to be maintained, as this would break the spell. If the recipient remains still or nearly still, however, the spell will last so long as the wizard maintains faint concentration (spell casting and taking damage breaks the spell, but talking and walking do not), and remains within 1 yard per level of the location of the recipient (obviously not a problem if the wizard and the recipient are the same person). If the spell is broken for any reason, it will last a further 1d3 rounds + 1 round per level of the wizard. The illusion does not follow any movement made by its recipient.

